Fear (area)

Fear area

Casting time: 1 round of yelling something scary Range: 10m Duration: Up to target’s willpower roll MP cost: 6mp

Effects up to three targets within a five meter radius. Roll willpower x3 or flee for three rounds. If target rolls a critical on this willpower roll, they are immune to further fear effects for this combat. Note that while under the effects of a flee spell, every round they must spend a full action and roll a sprint roll to proceed at maximum pace away from the caster. If they have more than one action per round, they can do other things (fire arrows at the caster, dodge, whatever) during the round as well.