Fear

Fear

Casting time: 1 round of yelling something scary

Range: 10m

Duration: 3 rounds

MP cost: 4mp

Roll willpower x3 or flee for three rounds. If target rolls a critical on this willpower roll, they are immune to further fear effects for this combat. Note that while under the effects of a flee spell, every round they must spend a full action and roll a sprint roll to proceed at maximum pace away from the caster. If they have more than one action per round, they can do other things (fire arrows at the caster, dodge, whatever) during the round as well.