Calm

Calm

Casting time: 1 round

Range: 1m

Duration: Till target riled up again or sunup/sundown, GM discretion.

MP cost: 4mp

Note - this doesn’t work on one’s self.

This doesn’t cure the target’s insanity but with a powerful backhand the caster can make them stop acting so fucking crazy for awhile. The target can function like a normal well adjusted person till sunup/sundown. Note that if someone has lost all of their sanity (and become an NPC) this spell doesn’t help. Even a little. They are all used up inside.