Category:Realms

A Realm, also referred to as a Zone, Dimension, or Shadow, is the term used when referring to different places of existence that one may travel to, and it could be really different places. Imagine anywhere with anything and then imagine that you are dumped in there with whatever wits you can hold onto, welcome. Transporting between realms is possible. The time of day is slightly different between them. Each realm has different physics regarding the effectiveness of magic and technology; a different Magic/Tech Level. Some adventurers have been studying the Economics of Realms. There is a lot of Grand Unified Theory Conjecture about the nature of the realms.

Burlington
1950s sitcom, realm only consists of the town and small area around. Everyone is in a Friday time loop.

Magic/Tech Level:Magic needs a will power roll to work, if done in the open, MIB will pursue.

Clem's Barbershop - yes

Sewers -

Gates: 1) Canadian Frontier Mines - bomb survival shelter door behind largest house. Long ladder down. Cold, 2)Nightcity - inside the Vault of the bank. Guarded by deputies. Vault door on timer

3) Kinleyville in MMO - whilrlpool

4) Land of the Lost - enter mines through bomb shelter, go to chasm, pass through a crack

Canadian Frontier
Extremely cold.

Magic/Tech Level:

Abandoned Logging Camp
once had reversed gender roles locals. now, quite deserted

Clem's Barbershop - probably permanently disabled?

Sewers -

Gates:

1) Burlington - mine located..... 2) Smurf City - mine located.....

Smurf City
Populated by Smurfs who are at war with elves and will attach non-Smurfs

Magic/Tech Level:

Clem's Barbershop - not found

Sewers -

Gates: 1) Beastkin Wild West- shipping crate, possibly locked from inside. Contains rabbit costumes 2) Gargamel's spell book located in his tower takes you to wherever you want to go.

MMO Land
an area that was once an online gaming world with players. Now the players have permanently embodied their avatars. Gestation and maturation of all live is accelerated.

Magic/Tech Level:

Kinleyville
Clem's Barbershop - yes

Sewers

Gates: 1) Burlington Water Vortex 2) A fairy ring in Sewers of Disppointment

Lizardman City
found in the swamps

Red Carpet San Angeles 2020
Modern San Angeles Earth 2020/ slowly evolved into Gotham under Batman

Magic/Tech Level:

Clem's Barbershop - Yes

Sewers - yes

Gates:

1) Skate or Die Park

Gotham San Angeles 1960
Red Carpet evolved into Gotham, at first into a gritty noir feel surrounding the city and beyond, and then as the original Batman 1960s style of costuming and technology. Batman was mayor. evolving again

Magic/Tech Level - tech is at Earth 1960

Clem's 

Sewers

Gates

Beastkin Wild West
Brief description

Magic/Tech Level:

Beastkin San Angeles
Clem's Barbershop - yes

Sewers -

Gates:

1) Smurf City

Night City
Techie

Magic/Tech Level:

Clem's Barbershop - yes

Sewers

Gates: 1) warehouse 2) Bug City, several days journey to coast - enter vie partly submerged abandoned amusement park

3)Burlington Bank vault, guarded by deputies vault door on timer

The Village
Brief description

Magic/Tech Level:

Clem's Barbershop -

Sewers -

Gates: 1) tunnels under village

Gothic San Angeles
Magic/Tech Level: Technology is very hard to use and shouldn't be used in the open. Laws of physics are different, steam engines, electricity, various chemical reactions don't work. MagiTech has been developed

Clem's Barbershop - yes

Sewers -

Gates:

1) Smoking room of xxx went to Shadow Academy (gate severed) 2) Large gate in forest currently in a military camp, conducting experiemetns. Location to? 3) Red door in Tree, goes to desert

Shadow Academy
DORAs appear as 12 year old. All gates severed when bubble went pop. a school complex and woods surrounding

Magic/Tech Level:

Clem's Barbershop - no

Sewers -

Gates: 1) under theatre via secret door. Phantom of the Opera setup. Steam goes to Melwix 2) door only opens at night 3) under guard

Genovia Earth 1880
Has mulitlple countries, kingdoms. Genovia is the short hand for the realm as well as the most explored kingdom.

Magic/Tech Level:

Melwix
Clem's Barbershop - yes

Sewers

Gates:

1) Stream tunnel, goes to Shadow Academy (gate believed severed)

Heekaw
Clem's

Sewers

Gates:

Barter Town - in between the kingdoms of Genovia and Etak
Clem's:

Sewers

Gates:

2001 Earth
Brief description

Magic/Tech Level: magic is very tough to do.

Shermer, Illinois
Clem's Barbershop -

Sewers -

Gates:

Land of the Lost (Dinoland)
big ol jungle with dinos and giant tomatoes

Magic/Tech Level:

City 1
Clem's Barbershop -

Sewers -

Gates:

1) ? - behind a waterfall

2) ? - pylon

Sewers of Disappointment
a nexus on realms and a realm unto itself, full of false hope and sewage

Magic/Tech Level:

City 1
Clem's Barbershop -

Gates:

1) Handy Show Reality on a spaceship - Dragon Head statue

2) MMO Land - fairy mushroom ring

Handy Show Reality
the campy show of adventures with a spaceship and a robot named Handi is real.

Magic/Tech Level:

Handy's Space Ship
Clem's Barbershop -

Gates:

1) Land of the Lost - took an escape pod on autopilot once

Amber
a realm outside the firewall of other realms. a place "more" real

Magic/Tech Level

Castle
Clem's

Sewer

Gates

North Pole
Magic/Tech Level

Clem's

Sewer

Gates

Alien Post-apocalyptic
Magic/Tech Level

Clem's

Sewer

Gates

The Life Heroic
Aboard a ship of documentary filmmakers and oceanographers in the 1970's.

Magic/Tech Level

Clem's

Sewer

Gates

Azathoth
3/1/2019 - Joshua- MMO Land immediate attention- There was a hammer, an Anvil (desert), a ruined city, a gate being opened to Azathoth, nakedness, ankles being clutched, extreme flying conditions, riders on the storm